AI Insights · Timothy · October 2021
Top 5 Co-op Games on Android in Italy Q3 2021
Discover how the top 5 co-op games on the Android platform performed in Italy during Q3 2021, including key metrics like weekly downloads, revenue, and active users.
During Q3 2021, the co-op gaming landscape on the Android platform in Italy saw significant engagement and revenue growth. Here’s a closer look at the performance of the top 5 co-op games: Clash Royale, Roblox, Among Us, Pokémon GO, and Pokémon UNITE.
Clash Royale
Clash Royale from Supercell experienced a notable increase in weekly revenue, peaking at approximately $172K in mid-August. Weekly downloads followed a similar upward trend, reaching around 48K in late August. The game also saw a steady rise in weekly active users, climbing from about 2.3M at the start of the quarter to 3.6M by the end of September.
Roblox
Roblox from Roblox Corporation showed a consistent performance with weekly revenue peaking at around $90K in late August. Weekly downloads remained relatively stable, with a slight increase towards the end of September, reaching approximately 39K. The game maintained a healthy number of weekly active users, hovering around 1.5M throughout the quarter.
Among Us
Among Us from Innersloth LLC saw stable weekly downloads, peaking at about 34K in mid-August. Weekly revenue remained modest, with a slight increase in late August, reaching $726. Active users showed some fluctuation, peaking at approximately 301K in late August before leveling off to around 250K by the end of September.
Pokémon GO
Pokémon GO from Niantic, Inc. had a notable rise in weekly revenue, peaking at roughly $75K in mid-July. Weekly downloads saw significant spikes, especially in mid-July, reaching around 52K. The game maintained a solid user base with weekly active users peaking at approximately 1.6M in late August.
Pokémon UNITE
Pokémon UNITE from The Pokémon Company launched in late September and quickly gained traction. In its initial weeks, it generated about $34K in revenue. Weekly downloads were impressive, peaking at around 254K in its launch week. The game also saw a substantial number of active users, reaching about 247K.
These insights are derived from Sensor Tower data. For more detailed analysis and trends, visit Sensor Tower.